[ref. a64988900] Concept Artist - Internship

apartmentXogar Games placeBangalore calendar_month 
Xogar Games is a web3 enabled gaming company that aims to redefine traditional gaming paradigms by introducing decentralized and player centric principles, ultimately creating a more inclusive and rewarding gaming experience. Our vision is to revolutionize the gaming industry by leveraging the unique feature of blockchain to enhance player experience, ownership and interaction within the gaming ecosystem.

Our play to earn module has opened gates to incorporate NFT to represent in-game assets, characters, and items as unique verifiable tokens on the blockchain.

JOB OVERVIEW

As a Concept Art Intern, you will contribute to the creative vision of our game projects by assisting in the development of compelling visual concepts that help shape the game world. Under the guidance of senior artists, you will create concept sketches, explore design ideas, and support the team in maintaining artistic consistency.

This internship is a great opportunity to enhance your artistic skills, collaborate with industry professionals, and gain hands-on experience in game development.

RESPONSIBILITIES
  • Develop high-quality concept art, including characters, environments, props, and visual effects, that define the artistic vision for the project.
  • Collaborate with the Art Director to establish and maintain a cohesive visual style.
  • Create mood boards, sketches, and detailed illustrations to communicate ideas effectively.
  • Work closely with game designers, 3D artists, animators, and other stakeholders to ensure the concepts align with gameplay mechanics and technical constraints.
  • Communicate effectively across departments to ensure a seamless integration of visual elements into the game.
  • Review and refine concepts based on feedback from the art and production teams.
  • Ensure consistency and quality across all visual assets.
  • Stay updated on industry trends and incorporate innovative techniques into the concept art pipeline.
QUALIFICATION AND SKILLS
  • Currently pursuing or recently completed a Bachelor's/Master’s degree in Fine Arts, Illustration, Game Design, or a related field.
  • Strong artistic portfolio showcasing skills in character, environment, or prop design (academic projects or personal work acceptable).
  • Familiarity with industry-standard software such as Photoshop, Illustrator, or other digital painting tools.
  • Basic understanding of color theory, composition, anatomy, and visual storytelling (prior coursework or projects preferred).
  • Strong willingness to learn, take feedback, and collaborate with senior artists and designers.
  • Passion for gaming and concept art, with a keen eye for creative visual storytelling.
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